Regressive Design

I’ve been feeling rather lukewarm about Bushiroad’s design and balancing team for quite some time now. I don’t think this is too uncommon of a sentiment among players. Game design is difficult, and I can understand the complications with making…

The “Torch” Profile

Ever wanted to go through your deck without committing a character to the board? Want to get through your deck during your opponent’s turn? If you want to play a game where part of your gameplay can partially act during…