This work is a parody and is not associated with or endorsed by the original creators or owners of the subject matter.
HELLO MY FELLOW BROSKIS. THIS IS WEISSMASTER6969 REPORTING IN FROM TORONTO, ONTARIO (the one in Canada). I’M HERE TO BRING YOU NEWS OF THE STRONGEST META DECK PILE THAT IS GOING TO WIN US GAMES. NOW I’VE GOT A SECRET DECK THAT YOU ALL MAY NOT HAVE HEARD OF BEFORE. IT MAY SURPRISE YOU, BUT HEAR ME OUT, WE’RE GOING TO BREAK DOWN MY TOTALLY UNIQUE AND SELF-MADE NIKKE: GODDESS OF VICTORY DECK. (All caps stresses importance of writing and draws attention from readers)
SEO shows that pictures of anime women typically increase viewership.
Let me explain. THIS DECK IS GAS! GAS GAS GAS. Like this deck is so good, it lights my stomach on fire like Taco Bell on a Tuesday night.

Without any further ado, here is my deck list if you’re planning to skip reading my post (which most of you most assuredly will). Like I mean who has the time to actually read things.
At first glance, it looks like one of those other typical NIKKE decks you see on Twitter or something, but let me assure you that my deck is really UNIQUE. Make sure to hit me up fam on EncoreDecks and subscribe to me if you haven’t already; gotta get past that single digit follower count ya know. We’ll be going over each and every single one of these cards individually (so I can waste your time and increase reading length).

Now let’s get into it fam. We gotta start off with the number one reason you even play this deck. Look at this girl. Like behind that innocent smile of hers is a powerhouse card. Most players have been playing this card incorrectly. A lot of NIKKE players always play scared because of those silly cards like Adachi profiles or anti-change. It’s so obvious how you play around these cards. If you clock yourself to level three, they can’t anti-change you, silly. Often players are perplexed by her on-reverse trigger. Let me explain this in the most easy way possible. Look at the card crashing into our Alice, and if it has a soul icon, send it on top. Why? It’s because your opponent’s next attack will trigger that same soul icon and you’ll likely cancel due to the increased amount of damage taken. Like I’ve done that and eaten four from a single swing, but hear me out fam, that’s just part of the gameplay experience. Four of for sure.

It’s your girl, Sin. Everyone knows this NIKKE card. It’s obnoxious. It’s annoying. It’s my queen. Like Sin is the second best card compared to Alice. Think about it; it’s a global power boost at level three, and it has a pay five ability to ping one damage that your opponent is probably going to cancel and laugh at you for doing. You know my favourite part about this card? I love it when I draw like three of them in my opening hand. Like you may be reading this and cringing. But hear me out, if all three of them are in your hand, your opponent may think for just one moment that you may not be playing Sin. And you’ll make them feel safe. You give them that sense of security just for a second. Now once you hit level two, that’s when you toss this out of your hand through the power of magic and then slam it on the field somehow. Like they’re going to be so surprised when you drop that Sin. They’ll be like: “yo where that come from? Fam, I never expected you were running Sin? That’s a genius play” with your four standby climaxes in your waiting room. You run three obviously. Any NIKKE player knows you always run three because one of them is probably going to end up in your level zone when you inevitably play this card from hand late game.

Bow Wow! Bow WOW WOW! Woof woof. Bark bark. Woof woof. One of. Good girl.

So I have a funny story about this card. Like I went to my locals one day, and there was a single trial deck for NIKKE left on sale. So I’m like, I’ll just pick it up ya know, hoping to hit some big SP like Rapi or this girl. So I’m like all giddy and excited. I get in the car. I drive home. I open up the seal, and then, there was no SP. So then I burned like half my pay cheque online and bought a copy. Good story. Good card. 8.5/10.

She reminds me of the big sister that took care of me back in preschool. So knowing that I was building around standby, I was struggling to find profiles that would fit well in my deck. Standby is just such a complicated design space. You know what I mean? But like hear me out, this girl, she gets big, has base two soul, and inherent encore. And like, this may be an epiphany forming in my head, but I think this is a pretty good profile for standby. This is my personal secret tech card.

I’ll be real. I only really put this card in my deck because it had a lot of text on it. And, as any card player knows, the more text on a card, the better it is. Furthermore, my opponents will have to spend more time trying to understand the card. Better yet, they can explain the card to me during tournaments. It can be standby’d onto the stage. Uhh, deck speed.

I love power pump more than anyone, and no one does it better than Ludmilla. At level three, when I’m staring at my opponent’s 500 powered board with my 12500 powered cards, I just feel this need to flex and dominate their cards. I’m not trying to cover up for any personal problems. What’s really neat about this card is it’s ability to bounce our opponent’s cards on stage. It is pretty good into the mirror NIKKE matchup because you can bounce their backrow Sin at level three. By doing so, you can front into their Modernias without fear that they’ll overpower your cards.

So recently in my high school math class, I learned that five is indeed greater than four. So brainstorm five will give you like, according to my estimates, a 220% higher chance of revealing a climax. What’s really good about this card is that you can brainstorm using any two characters. So you can put Jackal in the backrow with your early-played Alice, keeping them safe in the back from harm and ideally giving you advantage. Deck speed.

So like everyone knows Modernia is a good combo. It’s almost guaranteed to give you that extra stock and hand fam. On top of everything, she’s like cross-turn 6000 power which is pretty big. Like every deck should be running this card no matter what. It doesn’t matter if you play only four level two or higher cards; just hit fam. I did the math, and using my handy-dandy TI-84, there’s like a 0% chance you whiff if you’re just a good player. I’ve shown the stats below.



I don’t honestly know why people even bother or care about this card from Million Live. This card never hits anyways. It always reveals climaxes, and it even requires a reverse condition. It’s only base 7000 power on play; what a trash profile. Cinderella Girls has way better cards than this. Like I’d rather use Ayase Eli’s combo from 765. Idol sets, amirite?
Alright, like the rest of the cards, you guys know already, right. I wanna take a nap. Anyways, TL;DR, they do things and they make the deck work. Like you just have to run them fam, trust me. Deck speed. (average Toronto-mans explanation)

What does frustrate me is the high skill players and the newer players both don’t know how to properly use this card. Everyone keeps using the pointless second option where it operates as a rest counter while sacrificing the trial deck Modernia. People seem to constantly forget that there is a first mode and forget to use it. Fam, you can literally draw and discard and give your opponent’s cards an additional six soul. Like what’s the worse that’s going to happen; you eat nine and die?


So I also have players asking randomly obvious questions like why am I running Crow and the Bunny CX? Like, come on, fam, this should be plain as day. Crow lets you sacrifice characters when she attacks, letting you trade your other characters for value. When your opponent salvages an Adachi profile or an anti-change counter, you can just instantly sacrifice your own early plays or standby targets, thus negating their ability to interact with your standby targets. Isn’t this obvious? And hello, we all know that counters happen after trigger step, so they can’t even counter Crow in response.
As for the climax, your opponents will be too busy confused and perplexed on why you run one singular bar climax in your deck. I mean, bar is the best trigger. It refills your hand for free, and think about it like this, you can clock the bar climax with Alice and then use Alice’s on-play heal to grab it back from clock. Like you’ll be laughing as your hand is always a +1 compared to your opponent when you trigger this card.
That’s all folks. I’d typically finish my posts with some random anime image to increase viewership with the algorithm, but I’d think you filthy degenerates would prefer ASMR from anime girls instead.
If you want to know about me, I’m a professional card game player. I’ve topped in multiple regional tournaments for both EN and JP, mainly in my domestic continent of Antarctica. Between myself, the penguins, and the typical visitor from Canada, I’ve consistently made it to top four in my tables. Trust me fam, <insert Twitter link in Japanese>; this is solid proof that I’m a professional and know what I’m talking about. NIKKE is the greatest set of all time, until it isn’t, so yeah, have fun beating all the other free matchups like Atelier Resleriana, Gakuen Idolm@ster, and Kaiju No. 8.
If you’d like to support me, please feel free to sign up to my private one-on-one classes where I’ll coach and play games with you on Metafy.gg or whatever for like a casual 50$/session.