Nabeshiko, Nabeshiko, my dear Nabeshiko! Kamaboko, daikon, tamago, konjac, enoki, and tofu; these are but a few of the many ingredients that fill our wonderful Nabeshiko. Whether in sweltering heat or a warming bowl underneath the chilling winter, a wonderful bite of Nabeshiko will be sure to make your cheeks blush with a wide smile.
Taking a picture in front of the train, Nadeshiko has an innate Musashi-ability on play, and when she finishes her attack, you may pay her costs to do a double take. Keep in mind that Miss Nabeshiko has an innate three soul, so she can hit hard, really hard.
The pink fluffy marshmallow returns again as the early play combo of choice. Nadeshiko reveals the top card of your deck when she attacks with her climax in play, allowing you to add that card to hand if that card is a character. Additionally, you may also pay her additional cost to trigger twice when she swings.
Now for the most important part of the dish, the dashi, symbolized by Nadeshiko’s sister Sakura, is a crucial component to add flavour to the bowl. Sakura serves a single important purpose with her alarm ability as she provides all your characters with the ability to rearrange the top two cards of your deck when they attack. Keep in mind, this is not a once per turn ability, allowing you to perform the check twice on Miss Restanding Nadeshiko.
YRC/W116-041U メモメモ なでしこ (center)
YRC/W116-044S-SR テントin大井川 (right)
Our bored little Nabeshiko shakes her head out of boredom. Now there is a special mechanic in Yuru Camp introduced through a small subset of cards called “Tent” [テント] which function as support cards that grant additional bonuses based on the number of markers underneath them. Certain cards in the set will place markers underneath these cards. Nabeshiko looking bored and Nadeshiko furiously writing down some notes are two key examples. Nabeshiko on the left swings and places the top card of your deck underneath the Tent as a marker if that card is level one or higher. This works tremendously with her sister as Sakura can help with upping the odds of securing this ability. Secondly, Nadeshiko writing her notes is a hand-fix profile that mills your deck as well, letting you add one character to hand and placing another underneath the tent.
The tent itself (featuring Nadeshiko on the art) grants the following based on number of markers:
- One marker or more, global 500 power to all your characters
- Two markers or more, start of climax phase, grant a single character 1500 power for the turn
- Three markers or more, 1000 power in front
- Four markers or more, grant a character a soul at the start of your attack phase
Keep in mind that all these markers stack with each other. A fifth marker will cause the tent to explode, so make sure to keep maximum capacity at four.
YRC/W116-029RR プチソロキャン なでしこ (center)
YRC/W116-052C 車窓から見える景色 なでしこ (right)
To help our Nabeshiko cook and become firm, strong, and succulent, we have some other nice flavour additions to meld into our stew. 3/2 Nadeshiko chopping wood is a secondary finisher that deals damage based on the level of the character revealed when she attacks. Nadeshiko wandering happily is a salvage brainstormer that also has the ability to grant additional power to your characters when a copy of herself is triggered while also stacking your next two cards after her. Lastly, Nadeshiko staring in the window is a Koume profile upon reverse. Now all these cards have one thing in common. They all synergize with Sakura as you modify your triggers to increase the likelihood of triggering their abilities or to push their effects in your favour.
The last card to mention is a crown jewel among the many scrupulous items thrown together in the pot. No one is a better protector for Nabeshiko than her older sister. Sakura is a burst powered beater that acts as a double Oboro profile when she’s attacked, bouncing both herself and another character with Nadeshiko [なでしこ] in its name on your field. For a cheap cost, Sakura saves you two characters for the price of one.
To defend our crew and assert dominance, Nadeshiko sits proudly in her chair as she acts haughty. Nadeshiko is a free 2000 powered counter, a cheap way to save your Kagamihara sisters.
I have a confession to make. I’m only two seasons into Yuru Camp and know nothing about this season. Anyways, some more support for Nabeshiko begins with Nadeshiko eating matcha ice cream. This card is an early play that allows you to search for a character and add it to hand. Nadeshiko eating some sort of salad dish, I think, is a beater that allows you to rearrange the top two cards of your deck when she reverses a characters. By doing so, you can better rearrange your two triggers if you dislike the following trigger for your next swing. Nadeshiko waving is a level one reverser that is also a Riko profile. Nadeshiko smiling among the sakura trees is an Aqua profile when sent to waiting room. Nadeshiko chowing down on her hamburg steak is an Akatsuki profile when she attacks. Lastly, Nadeshiko praying is a drop search profile.
To make your nabe, you can have both expensive and cheap ingredients. The value of the nabe is determined by the friends you share it with. And as long as everyone is full, the nabe has accomplished its goal. Fill it with fresh crab legs. Stock it full of vegetables. Throw in some noodles of any kind. Make a simple sauce. Make a complex sauce. The pot is your oyster. Anything goes.